NFL DEFENSE VS POSITION
Detroit Lions
2026 regular season · through
What the Lions allow to each position. Rank 1 = fewest allowed. The game count is the sample behind each figure, not a full-season projection.
Next game: Minnesota Vikings at Detroit Lions · Nov 1, 1:00 PM ET
Quarterbacks QB
Small sample: 6 team games · 6 credited player-games. Through Oct 29, 2026.
| Allowed | DET | NFL avg | Rank | Games |
|---|---|---|---|---|
| 313.5 | 236.1 | 32/32 | 6 | |
| 43.0 | 33.5 | 32/32 | 6 | |
| 28.7 | 21.5 | 32/32 | 6 | |
| 66.7% | 64.2% | T27/32 | 6 | |
| 7.29 | 7.07 | 17/32 | 6 | |
No lean: both sides shown | ||||
Opposing quarterbacks on the board
- Kyler MurrayAnytime TD 0.5 →
- Kyler MurrayCompletions 19.5 →
- Kyler MurrayInterceptions 0.5 →
- Kyler MurrayLongest Completion 35.5 →
- Kyler MurrayLongest Rush 11.5 →
- Kyler MurrayPassing Attempts 31.5 →
- Kyler MurrayPassing Touchdowns 1.5 →
- Kyler MurrayPassing Yards 224.5 →
- Kyler MurrayRushing Attempts 4.5 →
- Kyler MurrayRushing Yards 24.5 →
Running backs RB
Small sample: 6 team games · 13 credited player-games. Through Oct 25, 2026.
| Allowed | DET | NFL avg | Rank | Games |
|---|---|---|---|---|
| 79.7 | 91.1 | 10/32 | 6 | |
| 19.3 | 22.2 | 4/32 | 6 | |
| 4.12 | 4.09 | 17/32 | 6 | |
| 24.3 | 32.0 | 9/32 | 6 | |
| 4.3 | 4.5 | 15/32 | 6 | |
| 5.8 | 5.8 | T19/32 | 6 | |
No lean: both sides shown | ||||
| 14.2% | 18.0% | 4/32 | 6 | |
| 0.83 | 0.91 | 14/32 | 6 | |
Opposing running backs on the board
- Aaron Jones Sr.Anytime TD 0.5 →
- Demond ClaiborneAnytime TD 0.5 →
- Jordan MasonAnytime TD 0.5 →
- Max BredesonAnytime TD 0.5 →
- Aaron Jones Sr.Longest Reception 6.5 →
- Jordan MasonLongest Reception 4.5 →
- Aaron Jones Sr.Longest Rush 9.5 →
- Jordan MasonLongest Rush 12.5 →
- Aaron Jones Sr.Receiving Yards 7.5 →
- Jordan MasonReceiving Yards 4.5 →
- Aaron Jones Sr.Receptions 1.5 →
- Jordan MasonReceptions 0.5 →
- Aaron Jones Sr.Rush + Rec Yards 41.5 →
- Jordan MasonRush + Rec Yards 54.5 →
- Aaron Jones Sr.Rushing Attempts 7.5 →
- Jordan MasonRushing Attempts 11.5 →
- Aaron Jones Sr.Rushing Yards 29.5 →
- Jordan MasonRushing Yards 49.5 →
Wide receivers WR
Small sample: 6 team games · 23 credited player-games. Through Oct 25, 2026.
| Allowed | DET | NFL avg | Rank | Games |
|---|---|---|---|---|
| 187.7 | 149.4 | 30/32 | 6 | |
| 14.8 | 11.4 | 32/32 | 6 | |
| 22.8 | 18.6 | 32/32 | 6 | |
| 55.7% | 57.9% | 10/32 | 6 | |
| 0.83 | 0.88 | 14/32 | 6 | |
Opposing wide receivers on the board
- Jauan JenningsAnytime TD 0.5 →
- Jordan AddisonAnytime TD 0.5 →
- Myles PriceAnytime TD 0.5 →
- Tai FeltonAnytime TD 0.5 →
- Jauan JenningsLongest Reception 10.5 →
- Jordan AddisonLongest Reception 18.5 →
- Jauan JenningsReceiving Yards 13.5 →
- Jordan AddisonReceiving Yards 37.5 →
- Jauan JenningsReceptions 1.5 →
- Jordan AddisonReceptions 3.5 →
- Jauan JenningsRush + Rec Yards 13.5 →
- Jordan AddisonRush + Rec Yards 39.5 →
- Jordan AddisonRushing Attempts 0.5 →
- Jordan AddisonRushing Yards 0.5 →
Tight ends TE
Small sample: 6 team games · 16 credited player-games. Through Oct 25, 2026.
| Allowed | DET | NFL avg | Rank | Games |
|---|---|---|---|---|
| 100.3 | 54.6 | 32/32 | 6 | |
Supports OVER | ||||
| 9.3 | 5.5 | 32/32 | 6 | |
Supports OVER | ||||
| 12.2 | 7.7 | 32/32 | 6 | |
| 29.7% | 24.0% | 31/32 | 6 | |
| 1.67 | 0.52 | 32/32 | 6 | |
What the figures measure
Each per-game figure is the whole position's allowance divided by measured team games, not by player appearances. Two running backs in one game still count as one team game. Fullbacks count with running backs. Target share is that position's targets divided by all credited QB, RB, WR and TE targets.
Position totals use our held nflverse regular-season play-by-play and its season roster. QB passing figures use the same recorded box scores as the Lab and matchup funnels. League average is the mean of eligible team rates, not a player average. Rank 1 means fewest allowed; ties share a rank. Fewer than three measured games means no rank or league comparison.
Credited player-games count identified passers, targets or rushers in the held play-by-play, once per player per game. They are context, not the rate denominator, and exclude players with no credited involvement. A missing count stays blank. These historical rates are not a player's probability of clearing a line.
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