NFL DEFENSE VS POSITION
Chicago Bears
2026 regular season · through
What the Bears allow to each position. Rank 1 = fewest allowed. The game count is the sample behind each figure, not a full-season projection.
Next game: Chicago Bears at Seattle Seahawks · Nov 2, 8:20 PM ET
Quarterbacks QB
Small sample: 7 team games · 10 credited player-games. Through Oct 29, 2026.
| Allowed | CHI | NFL avg | Rank | Games |
|---|---|---|---|---|
| 241.3 | 236.1 | 20/32 | 7 | |
| 27.7 | 33.5 | 1/32 | 7 | |
Supports UNDER | ||||
| 18.0 | 21.5 | 2/32 | 7 | |
Supports UNDER | ||||
| 64.9% | 64.2% | T16/32 | 7 | |
No lean: both sides shown | ||||
| 8.71 | 7.07 | 32/32 | 7 | |
Opposing quarterbacks on the board
- Sam DarnoldAnytime TD 0.5 →
- Sam DarnoldCompletions 20.5 →
- Sam DarnoldInterceptions 0.5 →
- Sam DarnoldLongest Completion 35.5 →
- Sam DarnoldLongest Rush 5.5 →
- Sam DarnoldPassing Attempts 30.5 →
- Sam DarnoldPassing Touchdowns 1.5 →
- Sam DarnoldPassing Yards 237.5 →
- Sam DarnoldRushing Attempts 2.5 →
- Sam DarnoldRushing Yards 4.5 →
Running backs RB
Small sample: 7 team games · 18 credited player-games. Through Oct 22, 2026.
| Allowed | CHI | NFL avg | Rank | Games |
|---|---|---|---|---|
| 73.6 | 91.1 | 5/32 | 7 | |
| 17.0 | 22.2 | 1/32 | 7 | |
Supports UNDER | ||||
| 4.33 | 4.09 | 24/32 | 7 | |
| 35.3 | 32.0 | 18/32 | 7 | |
No lean: both sides shown | ||||
| 3.7 | 4.5 | 8/32 | 7 | |
Supports UNDER | ||||
| 4.4 | 5.8 | T3/32 | 7 | |
| 16.3% | 18.0% | 9/32 | 7 | |
| Touchdowns / game | 0.71 | 0.91 | T11/32 | 7 |
Opposing running backs on the board
- Brady RussellAnytime TD 0.5 →
- Emanuel WilsonAnytime TD 0.5 →
- George HolaniAnytime TD 0.5 →
- Jadarian PriceAnytime TD 0.5 →
- Robert Henry Jr.Anytime TD 0.5 →
- Velus Jones Jr.Anytime TD 0.5 →
- Zach CharbonnetAnytime TD 0.5 →
- Zach CharbonnetReceiving Yards 6.5 →
- Zach CharbonnetReceptions 1.5 →
- Zach CharbonnetRush + Rec Yards 44.5 →
- Zach CharbonnetRushing Attempts 9.5 →
- Emanuel WilsonRushing Yards 24.5 →
- Jadarian PriceRushing Yards 26.5 →
- Zach CharbonnetRushing Yards 34.5 →
Wide receivers WR
Small sample: 7 team games · 25 credited player-games. Through Oct 22, 2026.
| Allowed | CHI | NFL avg | Rank | Games |
|---|---|---|---|---|
| 149.4 | 149.4 | 17/32 | 7 | |
| 9.4 | 11.4 | T4/32 | 7 | |
| 16.1 | 18.6 | 5/32 | 7 | |
| 59.5% | 57.9% | 21/32 | 7 | |
Supports OVER | ||||
| 0.86 | 0.88 | T15/32 | 7 | |
Opposing wide receivers on the board
- Cooper KuppAnytime TD 0.5 →
- Irv CharlesAnytime TD 0.5 →
- Jaxon Smith-NjigbaAnytime TD 0.5 →
- Rashid ShaheedAnytime TD 0.5 →
- Tory HortonAnytime TD 0.5 →
- Jaxon Smith-NjigbaLongest Reception 29.5 →
- Cooper KuppReceiving Yards 30.5 →
- Jaxon Smith-NjigbaReceiving Yards 99.5 →
- Tory HortonReceiving Yards 27.5 →
- Cooper KuppReceptions 3.5 →
- Jaxon Smith-NjigbaReceptions 7.5 →
- Tory HortonReceptions 2.5 →
Tight ends TE
Small sample: 7 team games · 14 credited player-games. Through Oct 22, 2026.
| Allowed | CHI | NFL avg | Rank | Games |
|---|---|---|---|---|
| 56.6 | 54.6 | 19/32 | 7 | |
No lean: both sides shown | ||||
| 4.9 | 5.5 | T12/32 | 7 | |
No lean: both sides shown | ||||
| 6.6 | 7.7 | T10/32 | 7 | |
| 24.2% | 24.0% | 18/32 | 7 | |
| 0.43 | 0.52 | T14/32 | 7 | |
What the figures measure
Each per-game figure is the whole position's allowance divided by measured team games, not by player appearances. Two running backs in one game still count as one team game. Fullbacks count with running backs. Target share is that position's targets divided by all credited QB, RB, WR and TE targets.
Position totals use our held nflverse regular-season play-by-play and its season roster. QB passing figures use the same recorded box scores as the Lab and matchup funnels. League average is the mean of eligible team rates, not a player average. Rank 1 means fewest allowed; ties share a rank. Fewer than three measured games means no rank or league comparison.
Credited player-games count identified passers, targets or rushers in the held play-by-play, once per player per game. They are context, not the rate denominator, and exclude players with no credited involvement. A missing count stays blank. These historical rates are not a player's probability of clearing a line.
Research this week's player props in the Lab →